SPECIFICATIONS
Sound engine:
- Up to 16 voices on a standard Falcon030.
- 128 sounds in memory.
- 2 oscillator modes:
- Sample mode: 16bit, maximum 64 samples in memory, 2Mb each.
- Synth mode: 2 oscillators per voice:
Osc1: Saw ramp up/down, Noise, Square.
Osc2: Saw ramp up/down, Square positive, Square.
3 modes to mix the two oscillators; normal (add), merge (xor) and
ring modulation (multiplication).
- VCA (amplifier) with ADSR envelope.
- VCF (low-pass filter) with ADSR envelope.
- LFO (low frequency oscillator) with 6 different waveforms. Can be connected to frequency
and/or filter and/or volume.
- Arpeggio. User defined 32-step "sequencer". Can be connected to filter and/or amplifier.
- Velocity curves. Seperate curves for volume and filter response.
- Internal postprocessing effects: reverb and stereo (ping-pong) delay.
MIDI:
- Multitimbral, 16 channels, 128 split points per channel.
Giving access to all 128 sounds from one MIDI channel!
- Velocity support.
- Pitch bend support.
- Modulation wheel support.
Tracker:
- 256 positions and 256 patterns.
- Dynamic pattern size, from 1 track with 1 line to 16 tracks with 64 lines.
- MIDI input.
- 4 pattern columns; note, sound, effect and volume and/or filter.
Hardware:
- Replay frequency of 32780Hz, giving a bandwidth of 0-16kHz.
Support for 44.1kHz, 48kHz and 50kHz.
- Support for external outputs like the Jam OUT and FAD series.
- SPDIF support.
- Possibility to stream sound d2d.
newbeat@atari.org - http://newbeat.atari.org
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